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Scorpion  
Scorpion
Armor
Speed
Handleability
Tower rotation
Damage
It is the first test model of the most advanced technologies of the future. It has been worked out within many years.
Need 33 user level
Сost : 1 400 000 credits
Basic modules

Armor

Upgrade number
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
0 121000 126000 130000 135000 140000 144000 149000 154000 159000 164000 169000 174000 179000 184000 189000 194000 200000
5075 5125 5150 5175 5200 5250 5325 5375 5450 5500 5575 5625 5700 5750 5825 5875 5925 6000
Opening level
Upgrade cost
Armor

Engine

Upgrade number
1 2 3 4 5 6 7
33 37 40 42 45 47 50
0 139000 154000 164000 179000 189000 205000
43 45 47 48 50 52 54
34 36 38 39 40 41 43
Opening level
Upgrade cost
Speed
Back speed

Chassis

Upgrade number
1 2 3 4 5 6 7 8 9
33 35 37 39 41 43 45 48 50
0 50000 54000 57000 61000 65000 69000 75000 80000
69 71 73 75 77 79 81 83 85
Opening level
Upgrade cost
Handleability
Weapons

Howitzer "Agave"

Is default
Upgrade number
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
0 194000 201000 209000 216000 224000 231000 239000 247000 255000 263000 271000 279000 287000 295000 303000 311000 320000
15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15
4.62 4.65 4.65 4.69 4.72 4.72 4.76 4.76 4.8 4.84 4.84 4.88 4.88 4.92 4.96 4.96 5 5
1645 1656 1666 1677 1688 1696 1713 1730 1747 1764 1781 1798 1815 1832 1849 1866 1883 1900
66 67 67 68 68 68 69 70 70 71 72 72 73 74 74 75 76 76
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000
7592 7702 7748 7860 7974 8012 8157 8238 8385 8535 8617 8770 8853 9009 9168 9252 9415 9500
Opening level
Upgrade cost
Rotation speed
Rate of fire
Damage
Boosters cost
Shots per volley
Shot distance
Damage per minute

MRLS "Shower"

Need 38 user level
Cost : 463 000 credits
Multiple rocket launcher system determines high fire rate and an ability to strike numerous targets simultaneously at vast areas.
Upgrade number
1 2 3 4 5 6 7 8 9 10 11 12 13
38 39 40 41 42 43 44 45 46 47 48 49 50
0 231000 239000 247000 255000 263000 271000 279000 287000 295000 303000 311000 320000
30 30 30 30 30 30 30 30 30 30 30 30 30
3.81 3.81 3.81 3.81 3.81 3.81 3.81 3.81 3.81 3.81 3.81 3.81 3.81
160 162 165 167 169 171 173 176 178 180 182 184 187
7 7 7 7 7 7 7 8 8 8 8 8 8
16 16 16 16 16 16 16 16 16 16 16 16 16
1200 1200 1200 1200 1200 1200 1200 1200 1200 1200 1200 1200 1200
9752 9874 10057 10179 10300 10422 10544 10727 10849 10971 11093 11215 11398
Opening level
Upgrade cost
Rotation speed
Rate of fire
Damage
Boosters cost
Shots per volley
Shot distance
Damage per minute

Laser gun "Prism"

Is default
Upgrade number
1 2 3 4 5 6 7 8 9 10 11
33 35 36 37 38 40 42 44 46 48 50
0 165000 171000 177000 183000 196000 208000 221000 234000 248000 261000
200 200 200 200 200 200 200 200 200 200 200
72 72 72 72 72 72 72 72 72 72 72
15 15 15 15 15 15 15 15 15 15 15
3 3 3 3 3 3 3 3 3 3 3
82 86 88 90 92 95 98 101 104 107 110
4 4 4 4 4 4 4 5 5 5 5
1 1 1 1 1 1 1 1 1 1 1
300 300 300 300 300 300 300 300 300 300 300
5904 6192 6336 6480 6624 6840 7056 7272 7488 7704 7920
Opening level
Upgrade cost
Rotation speed
Rate of fire
Overheat
Cooling
Damage
Boosters cost
Shots per volley
AutoAim distance
Damage per minute